yingmu 发表于 2006-8-21 23:44:15

我的盲拧方法(无论是方向还是位置一次还原两个块)(实例已完)

本帖最后由 yingmu 于 2013-10-18 15:07 编辑

   经过多天的思考,在老大盲拧方法的基础上,利用了老大两棱翻方向的公式、GAN的超顺两角翻方向的公式及pll中的三角互换、三棱互换、两角及两棱互换的几个公式,完成无论是方向还是位置一次还原两个块的方法。
  一、先说说总体思路:
   1、编码系统和老大的编码系统是一样的,所以本文提到的一些数字都是老大的编码;
   2、翻方向上:两棱翻的公式也是老大的、只不过我是通过整体转动魔方及转动六个面来实现一次两棱对换的,两角翻我也是通过整体转动魔方及转动六个面来实现一次两棱对换的,这个公式上我觉得gan的很好用就用了(在方向公式上如果用占星的公式可实现更多角或棱的翻,但考虑到公式的增多可能会影响到自己的思路所以放弃了);
   3、位置对换上:我用的公式是pll中的三角互换、三棱互换、两角及两棱互换的几个公式。三角互换及三棱互换是用来解决三角或三棱在同一平面的互换,在我的盲拧方法中如不在同一平面就通过转动六个面将其转到同一面上,比如编码为137这个小循环需要转的面及顺序为F2D'F2用到的公式为逆三角互换我用的是gan的手法及公式(R U' R)(U R U R)(U' R' U' R2),然后转F2DF2将其恢复。如果是173就用公式(R2' U)(R U R' U')(R' U')(R' U R')。如果是大循环13476528,我们就先来解决134这时34位已恢复,4位转到1位然后解决176、然后是52、最后剩下18两个角未恢复,这两个角怎么办呢?这就需要用到两角及两棱互换的几个公式,这一步也很关键,这一步做后就不需要什么奇偶效验了;接着来,假如棱块的编码为175643809ab那我们就用到角编码18和棱编码17,我们将转动B2R2面(在这一步上需多动脑筋),用公式z(U'R D')(R2 U R'U')z'(R U R')z(R2 U R')z'(R U')还原然后转R2B2将其恢复,剩下的就是用三棱互换的公式来完成剩下的棱快了!   此为我的盲拧方法的总体思路如有什么意见和建议请各位高手多多指教!!!

yingmu 发表于 2006-8-21 23:44:58

本帖最后由 yingmu 于 2013-10-19 20:45 编辑

我的公式系统:
一、角方向:
     两角翻我用的公式是GAN的超顺公式:  
SupersetENG(R U')(R' U)(R U')R' D (R U)(R' U')(R U)R' D'SupersetENG(R U)(R' U')(R U)R' D (R U')(R' U)(R U')R' D'SupersetENG(RUR'U'RUR'U'D)3 D
SupersetENG(RU'R'URU'R'UD)3 D
               
    1、(R U')(R' U)(R U')R' D (R U)(R' U')(R U)R' D' 实现5位顺翻、8位逆翻;
    2、(R U)(R' U')(R U)R' D (R U')(R' U)(R U')R' D' 实现5位逆翻、8位顺翻;
    3、(RUR'U'RUR'U'D)3 D实现568位角顺转;
    4、(RU'R'URU'R'UD)3 D实现568位角逆转;
    我的方法实现两块角翻是先找出最适合的一块顺翻角块与一块逆翻角块,然后将它们翻到5位和8位(注意:要按一定的规律翻!)有时会遇到三角顺转与逆转的情况就用公式3和公式4。
二、棱方向:
    两棱翻的公式用的是老大的 :  
SupersetENG(MR U')2 MR U'2(MR'U')2MR'U'2
            5、(MR U')2 MR U'2(MR'U')2MR'U'2此公式实现1位棱块及3位棱块的翻转;
三、角位置:
    角位置公式用的是pll中的三角互换公式也是GAN的手法:  
SupersetENGCR'R2 D2(R'U' R)D2(R' U R')SupersetENG(TL U' R)D2(R' U R)D2 R2SupersetENGCR'(R U' R' D)(R U R')TU2'(R' U R)D(R' U' R)
               
    6、CR’R2 D2(R’U' R)D2(R' U R')实现三角顺时针转;
    7、(TL U' R)D2(R' U R)D2 R2  实现三角逆时针转;
    8、CR'(R U' R' D)(R U R')TU2'(R' U R)D(R' U' R) 实现四个角的对调;
四、棱位置:
  棱位置公式用的是pll中的三棱互换公式也是GAN的手法:  
SupersetENG(R U' R)(U R U R)(U' R' U' R2)SupersetENG(R2' U)(R U R' U')(R' U')(R' U R')SupersetENGL2(TL'2 U)L2(TL'2 U2)L2(TL'2 U)L2 TL2SupersetENG(U R'U')(R U'R)(U R U')(R'U R U)(R2 U')(R'U)               
  9、(R U' R)(U R U R)(U' R' U' R2)实现三棱逆时针转;
  10、(R2' U)(R U R' U')(R' U')(R' U R')实现三棱顺时针转;
  11、L2(TL'2 U)L2(TL'2 U2)L2(TL'2 U)L2 TL2实现1、3位对换、2、4位对换;
  12、(U R'U')(R U'R)(U R U')(R'U R U)(R2 U')(R'U) 实现1、4位对换、2、3位对换;
五、角位置与棱位置:
  角位置与棱位置是用来消除老大方法中的奇偶校验的,公式也是PLL中的用的也是GAN的手法:  
SupersetENG(R U R' U')(R' F)(R2 U' R' U')(R U R' F')SupersetENGU'(R'U R U' R'2 TB')CR(R'U R)CU'(R U R' U' R2)SupersetENG(R' U R' U')CUCR2(R' U R' U'R2)CRCF'(R'U'R U R)SupersetENGF(R U'R' U')(R U R' F')(R U R' U')(R' F R F')
                SupersetENGCF(U' R D')(R2 U R' U' R2 U)CF'(R U')SupersetENG(R U R'F')(R U R'U')(R'F R2 U'R'U')SupersetENG(R' U2)(R U'U')(R' F R U R' U')(R'F' R2 U')SupersetENG(R U'U')(R' U2)(R B' R' U')(R U R B R2' U)
                SupersetENGCF(R' U R')CF'(R U2 L' U R')CF(U R')CF'(R U2 L' U R')SupersetENGCF(U'R D')(R2 U R'U')CF'(R U R')CF(R2 U R')CF'(R U')               
  13、(R U R' U')(R' F)(R2 U' R' U')(R U R' F')
  14、 U'(R'U R U' R'2 TB')CR(R'U R)CU'(R U R' U' R2)
  15、(R' U R' U')CUCR2(R' U R' U'R2)CRCF'(R'U'R U R)
  16、F(R U'R' U')(R U R' F')(R U R' U')(R' F R F')
  17、CF(U' R D')(R2 U R' U' R2 U)CF'(R U')
  18、(R U R'F')(R U R'U')(R'F R2 U'R'U')
  19、(R' U2)(R U'U')(R' F R U R' U')(R'F' R2 U')
  20、(R U'U')(R' U2)(R B' R' U')(R U R B R2' U)
  21、CF(R' U R')CF'(R U2 L' U R')CF(U R')CF'(R U2 L' U R')
  22、CF(U'R D')(R2 U R'U')CF'(R U R')CF(R2 U R')CF'(R U')

yingmu 发表于 2006-8-21 23:45:32

<p>这里也是采用 <a href="http://bbs.mf8-china.com/dispbbs.asp?boardID=2&amp;ID=475&amp;page=2" target="_blank">12 月 31 日题目</a> 作为还原实例:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2" name="scrpt"/><param value="-1" name="scrptProgress"/></applet><p>简单的做个还原,编码方法请看老大的编码方法</p><p>我们需要记忆的四组数字分别是:</p><p>角块方向:1001 0010</p><p>角块位置:14785632</p><p>棱块方向:1100 1010 0101</p><p>棱块位置:(1A4762835)(90)</p>二、复原角块方向<p></p><p>角块方向的编码是:1001 0010就是1位、4位、7位的编码为1所以要用到 公式三(注:记忆编码可以只记忆147)。</p><p>我们先将147位调到568位,我的方法是来个D'先将7位调到8位,然后UL2把14位调到56位;然后用公式三将其方向还原;最后L2U'D将568位恢复到147位。</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="D'UL2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(RUR'U'RUR'U'D)3 D" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="L2U'D" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 D" name="initScrpt"/></applet>
        <p>算了一下老大的方法用了34步,我的方法也用了34步</p>三、复原棱块方向<p></p><p>棱块方向的编码是:1100 1010 0101就是12570b位需要还原方向(注:记忆编码可以只记忆12570b规划后可记为152b70)。</p><p>1、先来还原15位:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="CR" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3DL2U'D" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(MR U')2 MR U'2(MR'U')2MR'U'2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3DL2U'DCR" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="CR'" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2" name="initScrpt"/></applet>
        <p>2、然后还原2b位:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="R'CU'" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(MR U')2 MR U'2(MR'U')2MR'U'2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="CU R" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2" name="initScrpt"/></applet>
        <p>3、最后剩下70位:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="F B2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU R" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(MR U')2 MR U'2(MR'U')2MR'U'2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="B2 F'" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2" name="initScrpt"/></applet>
        <p>方向已复原完成。</p><p>棱块方向复原老大的方法用了76步,我的方法用了46步。</p>六、复原角块位置<p></p><p>角块位置的编码是:14785632</p><p>1、我们先来还原47位的角块位置:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="B2U'" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(TL U' R)D2(R' U R)D2 R2 CR" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="UB2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR" name="initScrpt"/></applet>
        <p>至此47位的角块位置已还原,原7位角块已移至1位块。</p><p>2、还原85位的角块位置:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="DR2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(TL U' R)D2(R' U R)D2 R2 CR" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="R2D'" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR" name="initScrpt"/></applet>
        <p>3、还原63位的角块位置:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="DR2DR2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="CR'R2 D2(R'U' R)D2(R'U R')CR" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="R2D'R2D'" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR" name="initScrpt"/></applet> 五、复原一对角块与一对棱块位置<p></p><p>4、最后剩下12位未还原,三角换的公式也用不成了,怎么办呢?有两种解决方法1、我们要用到棱块位置的前两个编码(这个还原实例用到的棱块位置编码是1A);2、如果有两棱对换的小循环就用这两个棱:(这个还原实例用到的棱块位置编码是90)我们这里用第二种解决方法;此步后就不需要奇偶校验了!</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="R'MB2 MU2 R'U2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(R U R' U')(R' F)(R2 U' R' U')(R U R' F')" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="U2 R MU2 MB2 R" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')" name="initScrpt"/></applet>
        <p>至此全部角块和一对棱块已复原。</p><p>角块位置复原老大的方法用了112步,我的方法用了71步。</p>
[此贴子已经被作者于2006-8-27 23:22:13编辑过]

yingmu 发表于 2006-8-21 23:45:46

六、复原棱块位置<p></p><p>棱块位置已恢复了90两个棱块,剩下的棱块位置的编码是:1A4762835</p><p>1、还原A4位的棱块位置:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="L" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(R2' U)(R U R' U')(R' U')(R' U R')" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="L'" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')" name="initScrpt"/></applet>
        <p>2、还原76位的棱块位置:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="B2L2U'" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')L'" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(R U' R)(U R U R)(U' R' U' R2)" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')L'B2L2U'" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="UL2B2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')L'B2L2U'(R U' R)(U R U R)(U' R' U' R2)" name="initScrpt"/></applet>
        <p>3、还原28位的棱块位置:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="R2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')L'B2L2U'(R U' R)(U R U R)(U' R' U' R2)UL2B2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(R2' U)(R U R' U')(R' U')(R' U R')" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')L'B2L2U'(R U' R)(U R U R)(U' R' U' R2)UL2B2R2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="R2" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')L'B2L2U'(R U' R)(U R U R)(U' R' U' R2)UL2B2R2(R2' U)(R U R' U')(R' U')(R' U R')" name="initScrpt"/></applet>
        <p>4、还原135位的棱块位置:</p><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="DR2U" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')L'B2L2U'(R U' R)(U R U R)(U' R' U' R2)UL2B2R2(R2' U)(R U R' U')(R' U')(R' U R')R2" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="(R2' U)(R U R' U')(R' U')(R' U R')" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')L'B2L2U'(R U' R)(U R U R)(U' R' U' R2)UL2B2R2(R2' U)(R U R' U')(R' U')(R' U R')R2DR2U" name="initScrpt"/></applet><applet codebase="3" height="200" width="200" code="RubikPlayer.class"><param value="SupersetENG" name="scrptLanguage"/><param value="U'R2D'" name="scrpt"/><param value="F2LD'(F2R'BU2R)4L2R'D(B2RD')5LD2U'F'R2D'UL2(RUR'U'RUR'U'D)3 DL2U'DCR(MR U')2 MR U'2(MR'U')2MR'U'2CR'R'CU'(MR U')2 MR U'2(MR'U')2MR'U'2CU RF B2(MR U')2 MR U'2(MR'U')2MR'U'2B2 F'B2U'(TL U' R)D2(R' U R)D2 R2 CR UB2DR2(TL U' R)D2(R' U R)D2 R2 CR R2D'DR2DR2 CR' R2 D2(R'U' R)D2(R'U R')CR R2D'R2D'R'MB2 MU2 R'U2(R U R' U')(R' F)(R2 U' R' U')(R U R' F')U2 R MU2 MB2 R L(R2' U)(R U R' U')(R' U')(R' U R')L'B2L2U'(R U' R)(U R U R)(U' R' U' R2)UL2B2R2(R2' U)(R U R' U')(R' U')(R' U R')R2DR2U(R2' U)(R U R' U')(R' U')(R' U R')" name="initScrpt"/></applet>
        <p>OK全部复原。</p><p>棱块位置复原老大的方法用了168步,我的方法用了60步。</p><p>总体复原老大的方法用了168+112+76+34=390步,我的方法用了60+71+46+34=211步。</p>
[此贴子已经被作者于2006-8-27 23:31:12编辑过]

青年农民 发表于 2006-8-21 23:53:05

樱木也写教程了!!!!顶一个

ggwfnh 发表于 2006-8-22 10:14:27

彳亍 发表于 2006-8-22 11:56:28

<p>越来越多的朋友在研究盲拧了,期待!</p>

zhjiemm 发表于 2006-8-24 23:10:46

<p>写得不错,顶!!!狂学习中。。 </p><p>注:第20个,应为20、(R U'U')(R' U2)(R B' R' U')(R U R B R2' U)</p>

ggwfnh 发表于 2006-8-25 17:06:19

yingmu 发表于 2006-8-25 17:16:44

谢谢<strong><font face="Verdana" color="#61b713">zhjiemm!等我有时间一定改过来,占位的地方还要写一个还原实例^O^</font></strong>
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查看完整版本: 我的盲拧方法(无论是方向还是位置一次还原两个块)(实例已完)