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标题: CELL公式系统(来自speedcubing的版本,图已修正) [打印本页]

作者: 大大夶鱻    时间: 2009-1-12 02:41:01     标题: CELL公式系统(来自speedcubing的版本,图已修正)

Overview of all algorithms for the final layer,
to orient and permute cornersFor an explanation of the table below, click here.

code: c1
FR'FR2U'R'U'RUR'F2 (11,13)
RU2R2F2D'F'DF'R2U2R' (11,16)
FF
..
BB
code: c2
F2R2FU'L'ULF'R2F2 (10,14)
B2L2BR'U'RUB'L2B2 (10,14)
FB
..
FB
code: c3
F'L2F'R2FL2F'R2F2 (9,14)
FF
..
LR
code: c4
R'URU2R'L'URU'L (10,11)
FRF'LFR2FRF2L' (10,12)
RL
..
FF
code: c5
FUF'U'F'LFL' (8,8)
R'F'RB'R'FRB (8,8)
FL
..
FR
code: c6
LFL'BLF'L'B' (8,8)
RF
..
LF
code: c7
L2FU'F'UFUF2L'FL' (11,13)
LU2L2BD'BDB2L2U2L' (11,16)
LR
..
FF
code: c8
LFUF'U'L' (6,6)
RUBU'B'R' (6,6)
FF
..
LR
code: c9
R2F2R'B2RF2R'B2R' (9,14)
FB
..
BF
code: c10
B'UFU'BU2RU'R'F' (10,11)
FF
..
BB
code: c11
R2D'RU2R'DRU2R (9,12)
FR
..
LF
code: c12
L2DL'U2LD'L'U2L' (9,12)
LF
..
FR
code: c13
RU2R'U'RUR'U'RU'R' (11,12)
L'FURU'F'L2FR'F'L' (11,12)
FB
FB
..
code: c14
B'UR2D'RU2R'DR2U'B (11,14)
FF
BB
..
code: c15
R'FRF'U2R2B'R'BR' (10,12)
LR
FF
..
code: c16
F'U'LF'L'F2UFR'F'R (11,12)
LF
RF
..
code: c17
BU2B2U'B2U'B2U2B (9,14)
LUFU'F'UFU'F'L' (10,10)
FF
RL
..
code: c18
F'U'FU'F'UL'ULF (10,10)
FUF'UFU'RU'R'F' (10,10)
RL
FF
..
code: c19
B'RB'R'B2U2L'BLB' (10,12)
FF
BB
..
code: c20
R'FRF'U'F2LFL'UF (11,12)
FB
BF
..
code: c21
B'U2BU2BL'B2U'BUL (11,14)
RF
FL
..
code: c22
BU2B'U2B'RB2UB'U'R' (11,14)
FL
RF
..
code: c23
LU2L'U'LU'L' (7,8)
RB2L'B'L B'R' (7,8)
RF
..
LF
code: c24
F'U'L'ULU'FU'F'U2F (11,12)
BU2B'RB'R'BU'BU'B' (11,12)
FR
..
FL
code: c25
B'UFU'BUF' (7,7)
RF
..
FL
code: c26
L'BLB'U2B'U2B (8,10)
FR
..
LF
code: c27
F'LU2L'FLF'U2FL' (10,12)
FB
..
FB
code: c28
FU2F'U2F'LFL' (8,10)
BF
..
FB
code: c29
BUB'UBU2B' (7,8)
L'B2RBR'BL (7,8)
FL
..
FR
code: c30
FURU'R'UF'UFU2F' (11,12)
FUF'UF'LFL'FU2F' (11,12)
LF
..
RF
code: c31
BU'F'UB'U'F (7,7)
FL
..
RF
code: c32
RB'R'BU2BU2B' (8,10)
LF
..
FR
code: c33
F'U2FU2FR'F'R (8,10)
FB
..
BF
code: c34
FR'U2RF'R'FU2F'R (10,12)
FB
..
FB
code: c35
LB'D2BL'U2LB'D2BL' (11,14)
.L.
F..
.RB
code: c36
RU2R2FRF'RU2R' (9,12)
.L.
F..
.LF
code: c37
BLFL'B'LF'L' (8,8)
.B.
F..
.LF
code: c38
RU2RDR'U2RD'R2 (9,12)
.F.
F..
.RB
code: c39
F'U2F'D'FU2F'DF2 (9,12)
.F.
F..
.BL
code: c40
FR'F'RURU'R' (8,8)
L'B'R'BLB'RB (8,8)
.F.
B..
.FR
code: c41
F'LF'R2FL'F'R2F2 (9,12)
. code: c42
R2DL'BLD'R2U'F'U'F (11,13)
.


Explanation
Using the algorithms in the table above, you can orient and permute all corners of the final layer in one algorithm.
The table works like this:
First take a look at the orientation of the corners.

Next take a look at the position of the corners.
You can turn the top layer around to find out which corners have to change positions, according to the images.
But there is a better system, so that you do not need to turn the top layer, and can immediately see, which situation the cube is in.
It works like this:

At the right of the cells with the images you see four letters in a certain order. These letters correspond with the following cubies:

For the situations with code c13 to c22.

For the situations with code c1 to c12, and c23 to c34.

For the situations with code c35 to c40.


If two of the designated cubies have the same color, their color becomes the front color (F). If there are two pairs of the same color, then the color of the upper left back is the front color.
Now you know which are the other colors of the cubies, they can be L(eft), R(ight) or B(ack).

Example
Consider the following situation:

The corner at the upper left back needs to be twisted clockwise, and the corner at the upper right back needs to be twisted counter-clockwise.
This corresponds with the situations c7 to c12.
According to the three images above we need to take a look at the color of the cubies at the upper back (blue and blue) and front upper (orange and red).
Since there are two blue cubies, blue becomes the front color. So only situations c8 and c10 remain possible.
Since the other two cubies have different colors, the cube is in situation c8.
Thus we can orient and permute the corners, using the algorithm LFUF'U'L'.

Believe me: after some practice, you can immediately see which algorithm to use.

Good luck!

Overview of all algorithms for the final layer,
to orient and permute edgesFor an explanation of the table below, click here.

code: e1
M2UM'U2MUMUMU2M'UM (13,16,24)
RU2R2D'U'F'UFDR2U'R'U' (13,16)
R'E'R2E2R'URE2R2ERU' (12,16,22)
code: e2
MUMUMU2M'UM'UM'U2 (12,14,20)
L'RBU'LB'ULR'F'UL'FU' (14,14)
FEF2E2FU2F'E2F2E'F'U2 (12,18,24)
F2M'UM'U'F2UMUMU2 (11,14,18)
code: e3
MU2M'U2MUM'U2MU2M'U' (12,16,22)
FU2F'UL'U'B'R'U2RU'BUL (14,16)
R2U2R'F2U2R2F'R2U2F2RU2R2U' (14,24)
F2MF2M2U'M2F2M'F2U (10,16,22)
code: e4
M2UM2U2M2UM2 (7,12,20)
R'L'U2LRFBU2B'F' (10,12)
M2DS2D2S2DM2 (7,12,20)
code: e5
MUM'UMUM'UMUM'U' (12,12,18)
L'U2LUFRU2R'U'F' (10,12)
code: e6
MUM2U2MUMU2MU'M'U'M' (13,16,24)
LU'R'UF'L2U'LU'F'R'F2R2 (13,16)
FM'FUM2U2M2UF'MF' (11,14,20)
code: e7
MU2MU2MUM'U2M'U2M'U' (12,16,22)
RBUB'R'F2BD'L'DB'F2 (12,14)
MUMFR'F'M2FRF'U' (11,12,16)
code: e8
M2U'MU2M2U2MUM2 (9,14,22)
LR'D2U2LR'D'L2R2UB2F2 (12,18)
RB'R'BFR'B'FR'BRF2U (13,14)
M2DS2D'S'M2S (7,10,16)
code: e9
MU'M2U2M'U'MU2MU'MU'M' (13,16,24)
FRUR'U'F2L'U'LUF (11,12)
code: e10
MUM'UMU2M'U'MU'M'U2 (12,14,20)
LUF'U2R'F'RFUL'F'UF (13,14)
L2SU'S'UL2USUS'U2 (11,14,18)
code: e11
MUM'U'MUM'UMU2M' (11,12,18)
L2U'LUL'F'L2U'L'UFU'L2 (13,16)
M'UMU'F2M'UMU'F2 (10,12,16)
code: e11a
M'U'MUM'U'MU'M'U2M (11,12,18)
R2UR'U'RFR2URU'F'UR2 (13,16)
M'U'MUF2M'U'MUF2 (10,12,16)
code: e12
M'U'MU2M'U'M2UM'U2MUM' (13,16,24)
L'R'F'U2L2U2L2U2L2FLR (12,18)
F2MF2U'M2UB2MB2 (9,14,18)
F'B'RESRS'R2E'FB (11,12,16)
code: e13
M2U'MU2M'U'M2 (7,10,16)
F2UM'U2MUF2 (7,10,12)
code: e14
MUM'U2MUM' (7,8,12)
F'D2B2L'B2D2F2R'F' (9,14)
code: e15
M'UMUM'UMU'M'U'MU' (12,12,18)
BRUR'FB'DR'D'F' (10,10)
SR'FRS'R'F'R (8,8,10)
code: e16
U'MUMUM'U'MU'MUM (12,12,18)
F'D'L'DB'FL'ULB (10,10)
LF'L'S'LFL'S (8,8,10)
code: e17
MU'M2U'M'U2MU'MU (10,12,18)
BDL'UL'U'L'UL2U'D'B'U (13,14)
code: e18
M'U'MUMUMU'MU'M'UM2 (13,14,22)
B'U2B2UL'B'D'B2DLBU'B' (13,16)
M'U'F2M2U'MUF2UM2 (10,14,20)
code: e19
M2UMU'M'U'M'UM'UM'U'M (13,14,22)
B'U'BRDB2D'B'R'UB2U2B' (13,16)
M2UF2UM'U'M2F2U'M (10,14,20)
code: e20
M'UMUM'U2M'UM'UMUM'UM' (15,16,24)
BLB'F2ULULF'L2U'F2L' (13,16)
SUS2U'LULSL'U'L' (11,12,16)
code: e13a
M2UMU2M'UM2 (7,10,16)
F2U'M'U2MU'F2 (7,10,12)
code: e14a
MU'M'U2MU'M' (7,8,12)
FRF2D2B2LB2D2F (9,14)
code: e15a
M'U'MU'M'U'MUM'UMU (12,12,18)
B'L'U'LF'BD'LDF (10,10)
S'LF'L'SLFL' (8,8,10)
code: e16a
UMU'MU'M'UMUMU'M (12,12,18)
FDRD'BF'RU'R'B' (10,10)
R'FRSR'F'RS' (8,8,10)
code: e17a
MUM2UM'U2MUMU' (10,12,18)
U'BDUL2U'LULU'LD'B' (13,14)
code: e18a
M'UMU'MU'MUMUM'U'M2 (13,14,22)
BU2B2U'RBDB2D'R'B'UB (13,16)
M'UF2M2UMU'F2U'M2 (10,14,20)
code: e19a
M2U'MUM'UM'U'M'U'M'UM (13,14,22)
BUB'L'D'B2DBLU'B2U2B (13,16)
M2U'F2U'M'UM2F2UM (10,14,20)
code: e20a
M'U'MU'M'U2M'U'M'U'MU'M'U'M' (15,16,24)
B'R'BF2U'R'U'R'FR2UF2R (13,16)
S'U'S2UR'U'R'S'RUR (11,12,16)


Explanation
Using the algorithms in the table above, you can orient and permute all edges of the final layer in one algorithm.
The position and orientation of the corners will not be disturbed.
The images show the face of the final layer. The arrows tell which edges have to change position.
Edges with a light gray color have to be flipped.
A lot of the algorithms can be inverted or mirrored to achieve the same effect.

Each first algorithm only uses moves of the upper layer and the slice M.

Good luck!

[ 本帖最后由 大大夶鱻 于 2009-1-12 14:34 编辑 ]
作者: Meissen    时间: 2009-1-12 03:07:09

支持。。。。
终于等到了
作者: 魔葱    时间: 2009-1-12 11:26:34

额. ...怎么看不到图?
作者: 魔鱼儿    时间: 2009-1-12 11:31:22

看不到图哦,麻烦翻译下那些东东
作者: 大大夶鱻    时间: 2009-1-12 12:57:17

恩  确实图无法显示 有空修改下 只能先链接着看了
作者: kexin_xiao    时间: 2009-1-12 16:21:12

以前LZ发过类似的帖子,这次又完善了,学习了!
作者: 弘傑    时间: 2009-1-17 18:40:16

等等等到了!!!!好东西......
作者: 35296    时间: 2009-2-12 09:30:55

这个要好好地看一看                            。
作者: illxyxjw    时间: 2009-2-12 09:34:17     标题: illxyxjw

LZ高手。。。。。。。。。
作者: Sabola    时间: 2009-2-13 20:09:46

发自心里的说话:还是CFOP好吖`~~
这些还是看不懂
作者: juventus66    时间: 2009-2-15 12:37:53

做的很不错,要支持
作者: R_胆小鬼    时间: 2009-3-3 23:44:19

有空让我来翻译一下…全人手翻译…试试我的英语水平…如果我翻得不好大家别批我哦…




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