<P>这事情既有趣有奥妙,真不知这四阶棱为什么会如此讲究的!(值得进一步揭示。)</P>
<P> </P>
<P>下图中一个“右手位”(我杜撰的描述法,不知妥否)上的红黄棱和一个(从后面看入时的)右手位上的红白棱,可以不翻色(也不能翻色!)互换(互换后修理其余块的过程从略);</P>
<P> </P>
<P>也可以把右手位的红白棱经(B' R D B2)临时调到左手位,和右手位的红黄棱互换时,就必须也只能翻色互换了。</P>
<applet code="RevengePlayer.class" codebase=4 width="300" height="300">
<param name="scrptLanguage" value="SupersetENG">
<param name="scrpt" value="MR B U' L B' U MR' ">
<param name="stickersFront" value="0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0">
<param name="stickersBack" value="3,3,0,3,3,3,3,3,3,3,3,3,3,3,3,3">
</applet>
<applet code="RevengePlayer.class" codebase=4 width="300" height="300">
<param name="scrptLanguage" value="SupersetENG">
<param name="scrpt" value="B' R D B2 \n (MR' D2)4 MR' D MF' D' F2 D MF D' F2 \n B2 D' R' B ">
<param name="stickersFront" value="0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0">
<param name="stickersBack" value="3,3,0,3,3,3,3,3,3,3,3,3,3,3,3,3">
</applet>作者: pengw 时间: 2007-12-1 21:23:26