<P>下面是8楼所述玩法的一个实例,第一层棱块的怪情况不妨保留到最后,和第三层角块的怪情况合并一起解决:</P>
<P> </P>
<applet code="RubikPlayer.class" codebase=3 width="250" height="300">
<param name="colortable" value="0xf8f8f8,0x00732f,0xff4400,0xffd200,0x003373,0x8c000f,0x858585">
<param name="scrptLanguage" value="SupersetENG">
<param name="scrpt" value="CR2 CU' (L' U' L U F U F') CU2 (U2 R U R' U' F' U' F ) CU2 (U R U R' U' F' U' F) CU2 ( U' L' U' L U F U F')(F R U R' U' F') CU2 (R U2 R' U' R U' R') CU' (R U2 R'L' B L F' L F' L B' L2 F2 ) CF2 B2 (F L U L' F L U' F U F U' F' L' F2 ) TF2 ">
<param name="scriptProgress" value="0">
<param name="beta" value="29">
<param name="stickersFront" value="0,4,0,5,0,1,3,1,0">
<param name="stickersRight" value="4,0,4,3,4,3,5,0,1">
<param name="stickersDown" value="5,5,1,0,5,4,0,0,3">
<param name="stickersBack" value="3,3,3,5,3,4,5,1,4">
<param name="stickersLeft" value="1,1,1,3,1,4,5,5,4">
<param name="stickersUp" value="2,2,2,2,2,2,2,2,2">
</applet>作者: 吃葱的小鸟 时间: 2008-6-2 21:35:08