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标题: 五阶(降阶法)最后总结 By - Spirit [打印本页]

作者: spirit    时间: 2007-12-7 22:06:37     标题: 五阶(降阶法)最后总结 By - Spirit

<P>看到好多朋友 来搞高阶&nbsp; 没有头绪 实在不爽</P>
<P>&nbsp;</P>
<P>下面我总结下我的高阶 5*5*5降阶 复原法</P>
<P>&nbsp;</P>
<P>步骤如下</P>
<P>1复原中心块群</P>
<P>1.1最后2个中心块群</P>
<p>
<applet code="de.pirzer.rubik.ProfessorPlayerApp.class" codebase=5 width="300" height="300">
  <param name="scrptLanguage" value="PirzerENG">
  <param name="scrpt" value="TR U TR' U TR U2 TR'">
  <param name="stickersFront" value="6,6,6,6,6,6,5,5,3,6,6,5,5,5,6,6,5,5,5,6,6,6,6,6,6">
  <param name="stickersRight" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersDown" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersBack" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersLeft" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersUp" value="6,6,6,6,6,6,3,3,3,6,6,3,3,3,6,6,3,3,5,6,6,6,6,6,6">
</applet>
</p>
<P>&nbsp;</P>
<P>&nbsp;</P>
<P>&nbsp;</P>
<P>2复原棱</P>
<P>2.1复原特殊情况棱</P>
<P>&nbsp;</P>
<P>3完全用3*3*3方法解决&nbsp; 所以不说了</P>
<P>---先拿个帖子 这就准备 详细内容去</P>

[ 本帖最后由 spirit 于 2007-12-7 22:28 编辑 ]
作者: spirit    时间: 2007-12-7 22:34:38

<P>
<applet code="de.pirzer.rubik.ProfessorPlayerApp.class" codebase=5 width="300" height="300">
  <param name="scrptLanguage" value="PirzerENG">
  <param name="scrpt" value="TR' F' TL' TR U TR U' TL TR'">
  <param name="stickersFront" value="6,6,6,6,6,6,5,5,5,6,6,5,5,3,6,6,5,5,5,6,6,6,6,6,6">
  <param name="stickersRight" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersDown" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersBack" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersLeft" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersUp" value="6,6,6,6,6,6,3,3,3,6,6,3,3,5,6,6,3,3,3,6,6,6,6,6,6">
</applet>
</P>
作者: spirit    时间: 2007-12-7 22:36:52

<P>
<applet code="de.pirzer.rubik.ProfessorPlayerApp.class" codebase=5 width="300" height="300">
  <param name="scrptLanguage" value="PirzerENG">
  <param name="scrpt" value="TR  U' TR'">
  <param name="stickersFront" value="6,6,6,6,6,6,5,5,3,6,6,5,5,3,6,6,5,5,5,6,6,6,6,6,6">
  <param name="stickersRight" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersDown" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersBack" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersLeft" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersUp" value="6,6,6,6,6,6,3,3,3,6,6,3,3,3,6,6,5,5,3,6,6,6,6,6,6">
</applet>
</P>
作者: spirit    时间: 2007-12-7 22:39:41

<P>
<applet code="de.pirzer.rubik.ProfessorPlayerApp.class" codebase=5 width="300" height="300">
  <param name="scrptLanguage" value="PirzerENG">
  <param name="scrpt" value="TR U' TR' F' TR U TR' U TR U2 TR'">
  <param name="stickersFront" value="6,6,6,6,6,6,5,5,3,6,6,5,5,3,6,6,5,5,5,6,6,6,6,6,6">
  <param name="stickersRight" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersDown" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersBack" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersLeft" value="6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6">
  <param name="stickersUp" value="6,6,6,6,6,6,3,3,3,6,6,3,3,3,6,6,3,5,5,6,6,6,6,6,6">
</applet>

</P>
作者: spirit    时间: 2007-12-7 22:52:54

<p>
<applet code="de.pirzer.rubik.ProfessorPlayerApp.class" codebase=5 width="300" height="300">
  <param name="scrptLanguage" value="PirzerENG">
  <param name="scrpt" value="R U' R' TU R'D R TD'">
  <param name="stickersFront" value="6,6,6,0,6,6,5,5,5,6,0,5,5,5,6,6,5,5,5,6,6,6,6,0,6">
  <param name="stickersRight" value="6,6,6,6,6,6,2,2,2,6,6,2,2,2,6,6,2,2,2,6,6,6,6,6,6">
  <param name="stickersDown" value="6,6,6,1,6,6,1,1,1,6,6,1,1,1,6,6,1,1,1,6,6,6,6,6,6">
  <param name="stickersBack" value="6,6,6,6,6,6,0,0,0,6,6,0,0,0,6,6,0,0,0,6,6,6,6,6,6">
  <param name="stickersLeft" value="6,6,6,6,6,6,4,4,4,6,6,4,4,4,1,6,4,4,4,6,6,6,6,6,6">
  <param name="stickersUp" value="6,6,6,6,6,6,3,3,3,6,6,3,3,3,6,6,3,3,3,6,6,6,6,1,6">
</applet>

</p>
然后把整个魔方 向右转90度 做 r u' r' 把复原好的棱组放到上面 顺便在上面找对应的颜色(下一个要复原的棱组)!以便缓冲回来的时候能带一个块回来(就象这个动画里的一样 ,主要目的就是减少步骤!)
作者: spirit    时间: 2007-12-7 23:11:47

复原棱时候可能容易晕  主要注意的是别缓冲乱套了就行 再有就是主义缓冲中要缓冲有用的块 这样就 减少 步骤了最后还有几个特殊公式由于机器太卡 ...所以先不发了 实在抱歉....

复原中心块群时候 尽量把块块作成 3个一条 的状态(个人认为比较方便)(最后两个块群可能要 用公式转动 ,不过也很容易 步骤很少)结论是 恢复中心块群时候进可能不用公式(目的是减少步骤)
作者: spirit    时间: 2007-12-7 23:13:18

欢迎爱 高阶朋友到我 掏宝小店~~~购物
作者: ☆紫§薰☆    时间: 2007-12-8 23:42:05

请问5阶如何润滑?我的是m5,用的是表板蜡,不知道怎么转开一个口伸管子进去>.<
作者: spirit    时间: 2007-12-10 10:47:56

M5可以直接手动 拆开不用管子 拆开喷就行
另外M5本身就很滑了 碰后增加静止时候手感




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