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<P>右边和左边的初态一样,右边执行三棱轮换后和左边的初态比较,可以看到这三个棱块各自的翻色情况完全服从棱块移位时的翻色规律:</P>
<P> </P>
<applet code="RevengePlayer.class" codebase=4 width="300" height="300">
<param name="scrptLanguage" value="SupersetENG">
<param name="stickersFront" value="0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0">
<param name="stickersUp" value="5,5,5,5,5,5,5,5,5,5,5,6,5,5,6,5">
<param name="beta" value="35"></applet> <applet code="RevengePlayer.class" codebase=4 width="300" height="300">
<param name="scrptLanguage" value="SupersetENG">
<param name="scrpt" value="TL D MF D' F2 D MF' D' F2 TL' ">
<param name="stickersFront" value="0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0">
<param name="stickersUp" value="5,5,5,5,5,5,5,5,5,5,5,6,5,5,6,5">
<param name="beta" value="35"></applet> |
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