魔方吧·中文魔方俱乐部

 找回密码
 注册
搜索
热搜: 魔方
查看: 456527|回复: 9
打印 上一主题 下一主题

2010WCA规则中文版及一些更新 [复制链接]

Rank: 8Rank: 8

积分
2095
帖子
866
精华
4
UID
8772
性别
跳转到指定楼层
1#
发表于 2010-6-16 23:59:06 |只看该作者 |倒序浏览
为避免混乱,更新在此http://bbs.mf8-china.com/viewthread.php?tid=17155

主要更新是:Cube explorer5.00,更新了的打乱程序,更新了英文版规则,更新了网页版的中文版规则,更新了署名信息。
感谢各位在09-10年对于规则提出意见的各位魔友。需要说明的几点是,这次的英文规则到4月底才定稿公布,5月我又不是很闲,所以校对更新的工作直到现在才完成。去年我的电脑硬盘损坏,最重要的源文件丢了几个,幸好从PDF逆向工程得到了文本,准备重新制作word和PDF。
为了方便各种需要,这次按照原来规则的版式
直接做成了网页,方便查看。PDF将会稍候推出方便打印。网页地址到服务器之后我会更新,WCA网站的链接我也在联络之中。
2010年6月根据最新的英文规则修改。

April 14, 2010: Final version for 2010, with the following changes:
Main changes:

    * Megaminx: preferred format for (combined) final now 'average of 5'. [fairness]
五魔方的比赛形式改为5次取平均。
Detailed changes:

    * Art. 1c8 added. WCA Delegate responsible for providing the scrambles. Not necessarily generate scrambles him/herself. A four eyes principle is preferred. [fairness]
1C8 加入。WCA 代表有责任提供打乱,但生成打乱可以不必由他自己完成。首选有监督机制的打乱生成过程。
    * Art. 2s3 moved to B1d. Because of allowing textures and markings there is no difference anymore for visually challenged competitors. [accessibility for blind]
2S3移动到盲拧一章。
    * Art. 3d renumbered to 3e. Because 3d was depending on 3e. [clarity]
3d重新编号为3e。因为3d是基于3e的。
    * Art. 3d (new) updated. Removed 'Twisty'. [clarity]
3d 更新,去除“twisty”。
    * Art. 3d (new) updated. Textures and painted colours are also allowed. This is a more generic solution for visual accessibility. [accessibility]
3d 更新,同样允许有不同质地的贴纸和喷涂的颜色。这也属于通过视觉还原魔方的一类。
    * Art. 3d1 added. Additional rule for puzzles with textures. [organisation, fairness]
3d1 加入,对于有不同质地的魔方的附加规则。
    * Art. 3e renumbered to 3d. Because 3d was depending on 3e. [clarity]
3e更新符号为3d
    * Art. 3e1 added. Stickers/tiles may show an image (in one colour). [accessibility for colour blind]
3e1 加入。贴纸,贴片可以有一种相同颜色的图案(每一面)。
    * Art. 3j updated. Removed 'textures' because textured puzzles are now allowed. [clarity]
3j 更新,移除“有质地的”。因为有质地的魔方已经被允许了。
    * Art. 3k updated. Changed 'before competitor starts' to 'before use in competition'. [consistency, clarity]
3k更新,将“”改为“在比赛中使用以前”
    * Art. 3l1 added. Engraved logos in tiles are not considered logos. [fairness]
3l1 加入 贴片雕刻的标志将不被认为是一个标志。
    * Art. 3m updated. Brand neutrality for all puzzle parts. [fairness]
3m更新 对所有的魔方零件的品牌中立态度。
    * Art. 4 updated. New scramble program for Square-1 and Pyraminx. [organisation]
第四章更新 新的SQ-1和五魔方的打乱程序
    * Art. 4 updated. Moved the acknowledgements into the table. [clarity]
第四章更新将致谢放在一起。
    * Art. 5b updated. Clarified that puzzle defects may be solved at the end of the solve. [clarity]
5b 更新 清楚表明魔方故障可以在还原结束时修复。
    * Art. 8a7 updated. Only original Stackmat timers must be used. [fairness]
8a7更新,必须并且仅允许使用Stackmat原版的计时器
    * Art. 9b updated. Megaminx: preferred format for (combined) final now 'average of 5'. [fairness]
9b更新,五魔方的比赛形式改为五次平均。
    * Art. 9p1 updated. At least 25% of the competitors must not proceed to the next round. [fairness]
9p1更新,参赛选手中,至少有参赛人数的25%不能进入下一轮。
    * Art. 9p2 updated. Clarified that only the best competitors should proceed to the next round. [clarity]
9p2更新,说明只有排名靠前的选手能够进入下一轮。
    * Art. 10f updated. Explicitly mentioned Square-1 for misalignment. [clarity]
10f更新,明确了SQ-1的未还原状态。
    * Art. 10g updated. Misalignment of Magic has been changed. [fairness, clarity]
10g更新,改变魔板的未还原状态的定义。
    * Art. A3d1 added, former A3d1 and A3d2 renumbered. Puzzle must rest on mat. [fairness]
A3d1加入,之前的A3d1和A3d2重新编号,魔方必须留在垫子上。
    * Art. A6b1 added, times <= 0.05 are considered timer malfunctions.
A6b1加入,如果时间小于等于0.05秒将被视为计时器故障。
    * Art. A6b2 added, times >= 0.06 are considered a procedural error by the competitor.
A6b2加入,如果时间大于等于0.06秒将被视为比赛选手的程序上的故障。
    * Art. B1b1 added. Competitors must bring their own blindfolds. [hygiene]
B1b1加入,比赛选手必须带着他们自己的眼罩。
    * Art. B1b2 added. WCA Delegate should check blindfolds. [fairness]
B1b2加入,WCA代表应该检查眼罩的有效性。
    * Art. B1c added. Competitor must not touch the inner parts of a puzzle. [cheating prevention]
B1c加入,参赛选手不能触碰魔方的内部零件。
    * Art. B1d (new) updated. Blindfolded solving only on puzzles with stickers or tiles. But for competitors with visual disabilities inspection can be done on a puzzle with markings or textures. [accessibility]
B1d加入,更新。盲拧必须使用贴纸或者贴片的魔方,但是对于有视力障碍的选手,可以使用其带有标志或者有质地的魔方。
    * Art. B4c updated. For blindfolded event do not use an object that limits the physical movement of a competitor.
B4c更新,对于盲拧项目,不可以使用阻碍选手身体运动的物体。
    * Art. E1a added. The maximum number of moves of a solution is 80 moves. Longer solutions do not need to be considered by the organisation team. [organisation]
E1a加入,一个解法的最大步数将被限制为80步,更长的解法将不会被组织团队接受。
    * Art. G1a added. Competitor must not use the timer for practice solves in between official solves. [cheating prevention, organisation]
G1a加入,在记录成绩的还原期间,选手不可使用计时器来练习。

[ 本帖最后由 大头 于 2010-6-17 00:22 编辑 ]
已有 4 人评分经验 收起 理由
kexin_xiao + 20 感谢美国朋友!
alabing11 + 20 辛苦!
Cielo + 10 大头辛苦了
r_517 + 10 辛苦了

总评分: 经验 + 60   查看全部评分

Rank: 9Rank: 9Rank: 9

积分
5190
帖子
3572
精华
2
UID
63606
性别
保密

四年元老 国家(地区)纪录(NR) 世界纪录(WR)

2#
发表于 2010-6-17 00:02:05 |只看该作者
辛苦了~~沙发支持~

使用道具 举报

透魔

u,小写,但必须叫u大哥。

Rank: 6Rank: 6

积分
6966
帖子
7272
精华
0
UID
45516
性别
保密
居住地
乌克兰

爱心大使 八年元老

3#
发表于 2010-6-17 00:08:33 |只看该作者
看看最近更新了什么
浓硫酸下憋气最小步双脚杂耍扔八个九阶五魔方盲拧谁敢来太原挑战?

使用道具 举报

透魔

已退役

Rank: 6Rank: 6

积分
6788
帖子
4147
精华
5
UID
12912
性别
WCA ID
2010zeng03
兴趣爱好
其它

论坛建设奖 爱心大使 六年元老 十年元老

4#
发表于 2010-6-17 00:18:02 |只看该作者
手机党先留名签证!09版的我打印有。
【已从魔界退役!勿寻我!】

使用道具 举报

Rank: 8Rank: 8

积分
2095
帖子
866
精华
4
UID
8772
性别
5#
发表于 2010-6-17 00:20:59 |只看该作者
April 14, 2010: Final version for 2010, with the following changes:
Main changes:

    * Megaminx: preferred format for (combined) final now 'average of 5'. [fairness]
五魔方的比赛形式改为5次取平均。
Detailed changes:

    * Art. 1c8 added. WCA Delegate responsible for providing the scrambles. Not necessarily generate scrambles him/herself. A four eyes principle is preferred. [fairness]
1C8 加入。WCA 代表有责任提供打乱,但生成打乱可以不必由他自己完成。首选有监督机制的打乱生成过程。
    * Art. 2s3 moved to B1d. Because of allowing textures and markings there is no difference anymore for visually challenged competitors. [accessibility for blind]
2S3移动到盲拧一章。
    * Art. 3d renumbered to 3e. Because 3d was depending on 3e. [clarity]
3d重新编号为3e。因为3d是基于3e的。
    * Art. 3d (new) updated. Removed 'Twisty'. [clarity]
3d 更新,去除“twisty”。
    * Art. 3d (new) updated. Textures and painted colours are also allowed. This is a more generic solution for visual accessibility. [accessibility]
3d 更新,同样允许有不同质地的贴纸和喷涂的颜色。这也属于通过视觉还原魔方的一类。
    * Art. 3d1 added. Additional rule for puzzles with textures. [organisation, fairness]
3d1 加入,对于有不同质地的魔方的附加规则。
    * Art. 3e renumbered to 3d. Because 3d was depending on 3e. [clarity]
3e更新符号为3d
    * Art. 3e1 added. Stickers/tiles may show an image (in one colour). [accessibility for colour blind]
3e1 加入。贴纸,贴片可以有一种相同颜色的图案(每一面)。
    * Art. 3j updated. Removed 'textures' because textured puzzles are now allowed. [clarity]
3j 更新,移除“有质地的”。因为有质地的魔方已经被允许了。
    * Art. 3k updated. Changed 'before competitor starts' to 'before use in competition'. [consistency, clarity]
3k更新,将“”改为“在比赛中使用以前”
    * Art. 3l1 added. Engraved logos in tiles are not considered logos. [fairness]
3l1 加入 贴片雕刻的标志将不被认为是一个标志。
    * Art. 3m updated. Brand neutrality for all puzzle parts. [fairness]
3m更新 对所有的魔方零件的品牌中立态度。
    * Art. 4 updated. New scramble program for Square-1 and Pyraminx. [organisation]
第四章更新 新的SQ-1和五魔方的打乱程序
    * Art. 4 updated. Moved the acknowledgements into the table. [clarity]
第四章更新将致谢放在一起。
    * Art. 5b updated. Clarified that puzzle defects may be solved at the end of the solve. [clarity]
5b 更新 清楚表明魔方故障可以在还原结束时修复。
    * Art. 8a7 updated. Only original Stackmat timers must be used. [fairness]
8a7更新,必须并且仅允许使用Stackmat原版的计时器
    * Art. 9b updated. Megaminx: preferred format for (combined) final now 'average of 5'. [fairness]
9b更新,五魔方的比赛形式改为五次平均。
    * Art. 9p1 updated. At least 25% of the competitors must not proceed to the next round. [fairness]
9p1更新,参赛选手中,至少有参赛人数的25%不能进入下一轮。
    * Art. 9p2 updated. Clarified that only the best competitors should proceed to the next round. [clarity]
9p2更新,说明只有排名靠前的选手能够进入下一轮。
    * Art. 10f updated. Explicitly mentioned Square-1 for misalignment. [clarity]
10f更新,明确了SQ-1的未还原状态。
    * Art. 10g updated. Misalignment of Magic has been changed. [fairness, clarity]
10g更新,改变魔板的未还原状态的定义。
    * Art. A3d1 added, former A3d1 and A3d2 renumbered. Puzzle must rest on mat. [fairness]
A3d1加入,之前的A3d1和A3d2重新编号,魔方必须留在垫子上。
    * Art. A6b1 added, times <= 0.05 are considered timer malfunctions.
A6b1加入,如果时间小于等于0.05秒将被视为计时器故障。
    * Art. A6b2 added, times >= 0.06 are considered a procedural error by the competitor.
A6b2加入,如果时间大于等于0.06秒将被视为比赛选手的程序上的故障。
    * Art. B1b1 added. Competitors must bring their own blindfolds. [hygiene]
B1b1加入,比赛选手必须带着他们自己的眼罩。
    * Art. B1b2 added. WCA Delegate should check blindfolds. [fairness]
B1b2加入,WCA代表应该检查眼罩的有效性。
    * Art. B1c added. Competitor must not touch the inner parts of a puzzle. [cheating prevention]
B1c加入,参赛选手不能触碰魔方的内部零件。
    * Art. B1d (new) updated. Blindfolded solving only on puzzles with stickers or tiles. But for competitors with visual disabilities inspection can be done on a puzzle with markings or textures. [accessibility]
B1d加入,更新。盲拧必须使用贴纸或者贴片的魔方,但是对于有视力障碍的选手,可以使用其带有标志或者有质地的魔方。
    * Art. B4c updated. For blindfolded event do not use an object that limits the physical movement of a competitor.
B4c更新,对于盲拧项目,不可以使用阻碍选手身体运动的物体。
    * Art. E1a added. The maximum number of moves of a solution is 80 moves. Longer solutions do not need to be considered by the organisation team. [organisation]
E1a加入,一个解法的最大步数将被限制为80步,更长的解法将不会被组织团队接受。
    * Art. G1a added. Competitor must not use the timer for practice solves in between official solves. [cheating prevention, organisation]
G1a加入,在记录成绩的还原期间,选手不可使用计时器来练习。

使用道具 举报

透魔

有空了学学4D二阶

Rank: 6Rank: 6

积分
5924
帖子
3936
精华
0
UID
1290
兴趣爱好
结构
理论

魔方破解达人 八年元老

6#
发表于 2010-6-17 00:23:52 |只看该作者
大头辛苦!支持一下~

另外,在前面或者后面 单独指出比较重要的更新内容会更好!
——————————————————————————————
哈哈大头手快!

使用道具 举报

透魔

已退役

Rank: 6Rank: 6

积分
6788
帖子
4147
精华
5
UID
12912
性别
WCA ID
2010zeng03
兴趣爱好
其它

论坛建设奖 爱心大使 六年元老 十年元老

7#
发表于 2010-6-17 00:36:05 |只看该作者
A6b2…翻译:…是大于等于6,楼主少了翻译“等于”??
【已从魔界退役!勿寻我!】

使用道具 举报

Rank: 8Rank: 8

积分
2095
帖子
866
精华
4
UID
8772
性别
8#
发表于 2010-6-17 02:59:23 |只看该作者
原帖由 宇枫 幽蓝 于 2010-6-17 00:36 发表
A6b2…翻译:…是大于等于6,楼主少了翻译“等于”??

多谢提醒,大于等于0.06。
我在规则的校对中用了更清晰的语义,反倒是重要更新的内容没有更改。

使用道具 举报

Rank: 4

积分
1121
帖子
1111
精华
0
UID
1252781
性别

四年元老

9#
发表于 2010-6-17 09:09:32 |只看该作者
的确很负责,辛苦了。。。
要么梦想,要么现实,好好生活。。。我预言:无数SB造成的偶然积累起来必将导致人类的灭亡。

使用道具 举报

Rank: 4

积分
2216
帖子
1224
精华
1
UID
55360
性别
WCA ID
2008CAOP01
兴趣爱好
其它

两年元老 四年元老

10#
发表于 2010-6-17 09:28:42 |只看该作者
前辈辛苦了~

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

Archiver|手机版|魔方吧·中文魔方俱乐部

GMT+8, 2024-4-27 13:04

Powered by Discuz! X2

© 2001-2011 Comsenz Inc.

回顶部