如果你看不到下面的java图,请跟帖说一下,我可改贴“死图”。四个图中,基本公式为:(ML'U2)4ML'UMF'U'F2UMFU'F2,该式前后的步骤为应用该式所做的临时调动和逆调动。
<applet code="RevengePlayer.class" codebase=4 width="300" height="300">
<param name="scrptLanguage" value="SupersetENG">
<param name="scrpt" value="CF2 (ML' U2 )4 ML' U MF' U' F2 U MF U' F2 CF2 ">
<param name="stickersFront" value="0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0">
<param name="stickersBack" value="3,5,3,3,3,3,3,3,3,3,3,3,3,3,3,3">
<param name="stickersUp" value="5,5,0,5,5,5,5,5,5,5,5,5,5,5,3,5">
</applet>
<applet code="RevengePlayer.class" codebase=4 width="300" height="300">
<param name="scrptLanguage" value="SupersetENG">
<param name="scrpt" value=" B L' D CR' (ML' U2 )4 ML' U MF' U' F2 U MF U' F2 CR D' L B' ">
<param name="stickersFront" value="0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0">
<param name="stickersBack" value="3,0,3,3,3,3,3,3,3,3,3,3,3,3,3,3">
</applet>
<applet code="RevengePlayer.class" codebase=4 width="300" height="300">
<param name="scrptLanguage" value="SupersetENG">
<param name="scrpt" value="R2 D' CR' (ML' U2 )4 ML' U MF' U' F2 U MF U' F2 CR D R2 ">
<param name="stickersFront" value="0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0">
<param name="stickersRight" value="1,1,5,1,1,1,1,1,1,1,1,1,1,1,1,1">
<param name="stickersUp" value="5,5,5,5,5,5,5,0,5,5,5,5,5,1,5,5">
</applet>
<applet code="RevengePlayer.class" codebase=4 width="300" height="300">
<param name="scrptLanguage" value="SupersetENG">
<param name="scrpt" value=" R B' D2 CR'(ML' U2 )4 ML' U MF' U' F2 U MF U' F2 CR D2 B R' ">
<param name="stickersFront" value="0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0">
<param name="stickersRight" value="1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1">
</applet> |