魔方吧·中文魔方俱乐部

 找回密码
 注册
搜索
热搜: 魔方
查看: 260573|回复: 15
打印 上一主题 下一主题

金字塔高级The Last Four Edges [复制链接]

红魔

魔教的魔琳

Rank: 4

积分
2411
帖子
1556
精华
1
UID
34798

爱心大使 六年元老 八年元老 十年元老 十二年元老

跳转到指定楼层
1#
发表于 2009-12-27 10:46:59 |只看该作者 |倒序浏览
Solution to the PyraminxNotation If you know the notation for the Rubik's Cube, the Pyraminx notation will be no problem. Each of the four corners is labeled as shown on the right. One-layer turns only affect the trivial tips, the little pyramidal pieces on the corners, so we won't use them for algorithms, but a one-layer turn of the R corner, for example, would be labeled as r (if it is a clockwise turn) or r' (if it was counterclockwise). Similarly, a two-layer turn of the R corner would be labeled as R or R', and all of the other corners follow the same notation. There are two important types of pieces on a Pyraminx: the four corners (the pieces touching the trivial tips) and the six edges (the other pieces).
Part 1: Four Corners and Two Edges The image on the left shows what we want to accomplish: we want to correctly orient all of the corners, solve all of the trivial tips, and also solve two edges. This seems like a difficult task, but it can actually be done very quickly.
I would start by orienting three corners. To do this, choose any color and find the three corners that have stickers of that color. Then, orient the corners so that those stickers are all on the same face. You will want to hold that face on the bottom for the rest of the solve. Now, to add the two edges, you will want to use moves of the form R U R', R U' R', R' U R, and R' U' R. Each one of these moves, along with U turns, will bring one edge to the bottom layer, and if you did the algorithm correctly that edge will be solved. Finally, orient the U corner with a turn, and fix all of the trivial tips.
Once you get more experienced at the Pyraminx, you will be able to solve the bottom three corners and one edge (or even two edges) as one step, and you will be able to see how to do this during the 15 seconds that you have for inspection. For example, if one edge is already paired up with one corner, it is always possible to solve a face so that that edge is in the correct position in that face.
Part 2: The Last Four EdgesThe only things left to solve on the Pyraminx are four edges. Turn the entire puzzle as if you were doing some turn of U so that the unsolved edge on the bottom layer is in the front. Now there are 96 possible cases, of which only one is already solved. You will have to memorize all of these algorithms if you want to be able to do Part 2 in one step. Note that if more than one algorithm is listed you can freely choose any of them to learn and use.
These cases are organised into groups, based on the location of the last edge on the bottom layer, which is in these diagrams the yellow-green edge. The color scheme used here is just an example, and if you want to use these algorithms to their fullest extent you will have to be color-neutral.
Group 1

(solved!)

R U' R' U' R U' R'
R' U' R U' R' U' R

R U R' U R U' R'
R' U R U R' U R

U L U' R U' R' U L'
L U' R U R' U L' U'
R' L R L' U L' U' L
L R' L' R U' R U R'

R' U L' U L U' R U'

L U' R U' R' U L' U

L U R U' R' L'
L' B' U' B U L

R' L' U' L U R
R U B U' B' R'

B' R' U' R U B
B U L U' L' B'

L R U R' U' L'
L' U' B' U B L

R' U' L' U L R
R B U B' U' R'

B' U' R' U R B
B L U L' U' B'
Group 2

R L' U L U' L R' L'
R U' R' U L' U L U'

U' R U' R' U L' U L
U L' U L U' R U' R'

L' R U' R' U R' L R
L' U L U' R U' R' U

U L' U L R U' B U' B' R'
R B U B' U R' L' U' L U'

U' L' B' U B' L' B' L'
U' R' B' R' B' U B' R'

U L B L B U' B L
U R B U' B R B R

R U' R' L' U' L U'

U' R U' R' L' U' L

U R U' R' L' U' L U

U' L' U L R U R' U'

U L' U L R U R'

L' U L R U R' U

红魔

魔教的魔琳

Rank: 4

积分
2411
帖子
1556
精华
1
UID
34798

爱心大使 六年元老 八年元老 十年元老 十二年元老

2#
发表于 2009-12-27 10:48:53 |只看该作者
先占楼   没发完呢
Group 3

U' L' B' U B L

L R' B L B' L R

U R' L R L U' L

U L R L U' L' R' L'

U L' U' L

R U R' U L' U L

L R' L' R

U L' B' U' B U' L U

U' L' U L

L' B L' B' L'

U R U' R' U L' U' L

U L' U B' U B L
Group 4

L' U L R U' R'

U' R U B' R B R

U' R U R' U R U' R'

L R L U L' R' L' U'

R U' R' U

U L' U L U' R U R' U

U L B L B' L U'

U R U' B U' B' R' U

U R U R' U

U' R' L R L' U

R' B' R' B' U' B' R' U

U R B U B' U R'
Group 5

U' R U R'

R' L R L'

L' U' L U' R U' R'

U' R B U B' U R' U'

U R B U' B' R'

U' L R' L' R' U R'

R' L B' R' B R' L'

U' R' L' R' U R L R

U R U' R'

U' L' U L U' R U R'

R B' R B R

U' R U' B U' B' R'
Group 6

L' U L U'

U' R' B' R' B R' U

U' R U' R' U L' U' L U'

U' L' U B' U B L U'

R U' R' L' U L

U L' U' L U' L' U L

U L' U' B L' B' L'

R' L' R' U' R L R U

U' L' U' L U'

L B L B U B L U'

U L R' L' R U'

U' L' B' U' B U' L
Group 7

U' R U' R' U'

L B L B' L

L R B' R L B L R

R U' B U' B' R' U'

R U R' U'

U L' B' U' B' L' B' L'

U R' L R L' U'

R B U B' U R' U

U R U' R L R L'

U' L R L U L' R' L'

U' L' B' U' B L U'

U R U' R' U' R U R'
Group 8

L' U' L U

U' L R' L' R U

U' R B U B R B R

L' B' U' B U' L U'

U L' U L U

R' L' B L' R' B' R' L'

R' B' R' B R'

L' U B' U B L U

U' L' U L' R' L' R

U R B U B' R' U

U R' L' R' U' R L R

U' L' U L U L' U' L

Mathematics and DetailsOther than the algorithms for Part 1, there are 95 algorithms to learn in Part 2. If you decide to solve the edge of the bottom layer and then solve the last three edges in one step, you will solve the puzzle less efficiently, but you only need to know 11 algorithms, many of which are similar.
In its most basic form, counting double-layer turns or twists of a single trivial tip as one move, Part 1 requires an average of 41/3 ≈ 13.67 moves. Using all of the algorithms, Part 2 requires an average of 161/24 ≈ 6.71 moves, and so the total is 163/8 ≈ 20.38 moves. If you use a little lookahead on Part 2 and take advantage of U or U' turns when they appear at the beginning of algorithms, you can skip 1 move in Part 2 9/16 of the time, making the total movecount only 315/16 ≈ 19.69 moves. Of course, this can be even further reduced if you plan ahead and use more efficient techniques on Part 1.

[ 本帖最后由 MYM]Moon 于 2009-12-27 10:49 编辑 ]
已有 1 人评分经验 收起 理由
kexin_xiao + 10 原创内容

总评分: 经验 + 10   查看全部评分

使用道具 举报

Rank: 4

积分
1483
帖子
1002
精华
1
UID
92163

两年元老

3#
发表于 2009-12-27 10:49:06 |只看该作者
占楼现看一下,好像以前看见过。。。。最近我正好在研究金字塔

使用道具 举报

Rank: 4

积分
1483
帖子
1002
精华
1
UID
92163

两年元老

4#
发表于 2009-12-27 10:50:33 |只看该作者
LZ 不是从这里复制过来的??
http://mzrg.com/rubik/solving/pyraminx/index.html

使用道具 举报

红魔

魔教的魔琳

Rank: 4

积分
2411
帖子
1556
精华
1
UID
34798

爱心大使 六年元老 八年元老 十年元老 十二年元老

5#
发表于 2009-12-27 10:51:23 |只看该作者
原帖由 Neo63 于 2009-12-27 10:49 发表
占楼现看一下,好像以前看见过。。。。最近我正好在研究金字塔

我英语不好   不过你应该能看得懂  我只理解大概的意思
以前也摸索过高级些的方法  和这个差不多

使用道具 举报

红魔

魔教的魔琳

Rank: 4

积分
2411
帖子
1556
精华
1
UID
34798

爱心大使 六年元老 八年元老 十年元老 十二年元老

6#
发表于 2009-12-27 10:53:00 |只看该作者
原帖由 Neo63 于 2009-12-27 10:50 发表
LZ 不是从这里复制过来的??
http://mzrg.com/rubik/solving/pyraminx/index.html
是 啊 !
放到MF8上  方便学习

使用道具 举报

Rank: 4

积分
1483
帖子
1002
精华
1
UID
92163

两年元老

7#
发表于 2009-12-27 10:55:04 |只看该作者
恩我看了,跟我最近在研究的差不多。。。。不过公式太多了,我看看有没有更好的记忆方法

使用道具 举报

银魔

狼情野性

Rank: 7Rank: 7Rank: 7

积分
4202
帖子
1961
精华
8
UID
8227
兴趣爱好
速度
破解

国家(地区)纪录(NR) 八年元老

8#
发表于 2009-12-27 12:26:45 |只看该作者
以前看过了
一剑凌云山海情
弃剑封刀,大隐归闹市,自觉逍遥。
我的成绩

使用道具 举报

Rank: 5Rank: 5

积分
3396
帖子
3252
精华
0
UID
87969
性别
9#
发表于 2009-12-27 12:38:43 |只看该作者
好多公式……我只会最初级的玩法……

使用道具 举报

Rank: 3Rank: 3

积分
898
帖子
826
精华
0
UID
101702
性别
10#
发表于 2009-12-27 13:02:50 |只看该作者
我不准备向那个日本的挑战

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

Archiver|手机版|魔方吧·中文魔方俱乐部

GMT+8, 2024-11-22 05:56

Powered by Discuz! X2

© 2001-2011 Comsenz Inc.

回顶部